San Diego, CA
email:anthony@amorton.com
While being a designer is always my main focus, I've had the opportunity to continually grow my public facing skill set. I've traveled extensively for some of the titles I've worked on as a "face of the game".
Level Design is how I started my career in video game development. My specialty is in 1st/3rd Person Shooter levels but I've also designed traditional MOBA levels before as well.
twitter: @game_dev_carto
My general Game Design experience is quite vast as I've worked on many aspects of game development. Progression systems, economies, game modes, combat mechanics, and much more.
Anthony Morton